![]() The idea of a monk is that he survives through being agile and difficult to hit, and his healing and survival scales particularly well by focusing on mitigation stats like dodge, resists, and armour. "A large part of the monk and barbarian designs are based on survival models that mimic the concept of the class itself. "In general class balance is an on-going investigation, and by no means do we believe the game is now perfect, but we're also seeing evidence that supports (with a few nerfs to wizard and demon hunter) the monk and barbarian are not as bad off as they seem," Bashiok said. The demon hunter has also been affected by a change.īashiok also addressed concern that the monk and barbarian classes are underpowered versus other classes when it comes to damage. ![]() The news came after players noticed the wizard's Force Armour rune had disappeared from the game without explanation. We don't intend to take these quick and drastic measures often, but considering the severity of the issue, we felt it important to correct it swiftly." "The Boon of Protection rune was approximately 10 times over its budget on the benefits it provided, and it was quite simply a mistake on our part to let the rune ship as it was. "Amount of damage absorbed is now capped at the amount of healing provided by Mantra of Healing in the first 3 seconds after activation."īlizzard community manager Bashiok recommended monk players stop using the rune until it's replaced with a new rune and mechanic in a future patch.Įxplaining the decision, Bashiok said BoP was, quite simply, overpowered. Specifically, Blizzard is "in the process of removing" the on-use benefits of the Monk's Mantra of Healing rune, Boon of Protection. Blizzard has nerfed Diablo 3's monk class as part of its first round of hotfixes.
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